Maybe invest in Handle Animal (see Optibuilds’ Skills PDF Part 1). If not, you are going to have a very risky adventuring lifestyle. & helpful (+5 to Escape Artist) that there’s little reason to ever not wear it. Add +1 to the rogue’s CMD when resisting a grapple or reposition attempt. | OGN Articles User account menu. A rogue of 8th level or higher can no longer be flanked. This is a blog created to share the builds I've made for the Pathfinder role-playing system! Rouges excel in stealth and provide with trap detection and pickling abilities. If a character already has uncanny dodge (see above) from another class, the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character. In addition, each character begins play with an outfit worth 10 gp or less. This site may earn affiliate commissions from the links on this page. Role: Rogues excel at moving about unseen and catching foes unaware, and tend to avoid head-to-head combat. Add +1/3 on critical hit confirmation rolls made while using sneak attack (maximum bonus of +5). When a character reaches the 20th level of a class, she gains a powerful class feature or ability, sometimes referred to as a capstone. The magus is at once a student of both philosophies, blending magical ability and martial prowess … In Pathfinder, rogues gained access to unique talents, in addition to their skills and feats, increasing the extent to which you can customize your character. Feat: A rogue may gain any feat that she qualifies for in place of a rogue talent. | GumshoeSRD At 10th level, and every two levels thereafter, a rogue can choose one of the following advanced talents in place of a rogue talent. 192 The Core Rulebook presents a character progression carefully designed to offer plenty of options and depth without overwhelming players with too many choices at once. But even a modest UMD bonus allows Longstrider (+10 speed), Heighten Awareness (Improved Initiative for cheap), and Blend (if you’re an elf), though, and Feather Step and Negate Aroma sometimes help. Out-of-Combat Play:  One reason why you would play a rogue is to have access to a large amount of skill points. Evasion can be used only if the rogue is wearing light armor or no armor. Skills and feats are key components you can use to customize a character in the Pathfinder RPG. When the non-proficiency penalty for a weapon becomes 0 because of this ability, the, Choose a weapon from those listed under the. She gains an additional rogue talent for every 2 levels of rogue attained after 2nd level. Add a +½ bonus on Bluff checks to feint and pass secret messages. The following are class features of the rogue. Feats Prerequisites Benefits Feat Type(s) Source; Charge of the Righteous* base attack bonus +1: You do not suffer -2 AC penalty when you charge undead or evil outsiders. The rogue’s attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. Tuesday, May 24, 2016. A new unarmed fighter style PDF featuring several two weapon fighting unarmed fighters will be coming soon. Alternative Builds: Below are some alternative builds if you are willing to fly by the seat of your pants concerning saving throws. With these powerful class skills a rogue could be an Acrobatic Flank Buddy, Lookout & Scout, Party Face, In the Know Guy, Backup Healer/Mage, and Trapfinder / Trap Disarmer. If they gain an ancestry feat, head back to the entry for your character’s ancestry in Chapter 2 and select another ancestry feat from the list of options. There are those who spend their lives poring over ancient tomes and texts, unlocking the power of magic, and there are those who spend their time perfecting the use of individual weapons, becoming masters without equal. Each time the rogue deals sneak attack damage, she can choose one of the following three effects: Regardless of the effect chosen, the target receives a Fortitude save to negate the additional effect. Starting at 2nd level, a rogue gains one rogue talent. A character who takes an alternate class feature does not count as having the class feature that was replaced when meeting any requirements or prerequisites. | Design Finder 2018 A spellcaster’s caster level continues to increase by one for each level beyond 20th level. FAQ. Every odd-numbered level, a spellcaster gains access to a new … Trap Finder: Situational. E Mo is a 12 th level character who’s class progression is Fighter2 (Weapon Master), Ninja 4, Fighter 2 (Weapon Master), Ninja 4. e) A Ring of Ratfangs or Mammoth Helm allows a natural attack (potentially with sneak attack damage). Dungeons & Dragons: The Best Feats For A Rogue. At 2nd level and higher, a rogue can avoid even magical and unusual attacks with great agility. A reliable UMD bonus makes Inflict Light Wounds, Chill Touch, Shocking Grasp, or Acid Splash (no SR allowed) available for touch attacks, and Longarm, Gravity Bow/Lead Blades, or Aspect of the Falcon wands offer sound buffs. Starting Stats (25 points): Str (14), Dex (19), Con (12), Int (8), Wis (12), Chr (14) Better than we could make ourselves even despite a few lost feats. S+. 2) I disagree with some of your wand recommendations. In the end, any who desire to shape their fates and live life on their own terms might come to be called rogues. Some may balk at this but it can easily be imagined or explained as the rogue having found a weak point in the undead’s “body” (such as a zombie’s head) or even finding a crack or flaw in a construct’s “body.”. Trap Sense . Recent Changes Their varied skills and abilities allow them to be highly versatile, with great variations in expertise existing between different rogues. 5th level: Rogue Improved Initiative (go first in combat more) or Toughness (+1 HP per level). r/Pathfinder_RPG: For info, news, resources, and anything else about the Pathfinder TTRPG! Further, none of the Rogue Talents address these inherent weaknesses. Feats often have a number of pre-requisites that must be met in order to select them during level ups. Ranged attacks can count as sneak attacks only if the target is within 30 feet. Upon reaching 20th level, a rogue becomes incredibly deadly when dealing sneak attack damage. You can click any level and the game would then show information about this level: BAB, saves, spell progression, class feats. The following options are available to the listed race who have rogue as their favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward. Each time the rogue deals sneak attack damage, she can choose one of the following three effects: the target can be put to sleep for 1d4 hours, paralyzed for 2d6 rounds, or slain. Add +1 ft. to the maximum range you can use. Reduce the penalty for not being proficient with one weapon by 1. A rogue cannot sneak attack while striking a creature with concealment. 3) Even if she can’t see through fog with a Gaz Mask, Obscuring Mist still grants a rogue concealment (and thus Stealth and sneak attack) for a) lurking in the mist’s fringes and shooting targets outside of the mist and b) playing cat-and-mouse against foes within the mist. (At least, not by Pathfinder Society rules, which you might think of as the “ultra-strict” set of rules.). (Not administered by or affiliated with Paizo Publishing® … Press J to jump to the feed. If you're an Elf you'll have to sacrifice one of these feats to get Combat Mobility by 7th level. At 20th level, the rogue has been a thief, an actor, a merchant, a scout, a confessor, a friend, an assassin, and a dozen more things besides. 5) My own rogue’s build revolves around Strength damage. The best way to maximize sneak attack damage in the first round of combat is to target an enemy whose dexterity is denied (most likely flat-footed) and without concealment to unload a volley of arrows upon. I’ve built a monk/rogue(unchained) archer that is turning out pretty cool. If it’s masterwork, there’s no drawback but weight. I replied here about this previously (on a page focused on an archer rogue), but you can’t take Arcane Strike unless you’re an arcane caster and having a spell-like ability does NOT make the rogue an arcane caster. Terrible Saves: Rogues have terrible saving throw bonuses for the two saves stats that matter the most (Fortitude and Will). Chapter 4: Variant Rules Feats and Features Source Gamemastery Guide pg. Shop the Open Gaming Store! Instead of receiving an additional skill rank or hit point whenever they gain a level in a favored class, some races have the option of choosing from a number of other bonuses, depending upon their favored classes. Sell at the Open Gaming Store! Race:  Obviously anything that gives you a racial bonus to Dexterity. This defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does. "Life is an endless adventure for those who live by their wits. Rogue Feats At 1st level and every even-numbered level, you gain a rogue class feat. The problem is that after that first round (short of making yourself unseen or doing something even more novel) you can only get sneak attack on a full attack by flanking and you can only flank with a melee weapon. See Precision Damage & Critical Hits FAQ for more information. Each alternate class feature replaces a specific class feature from its parent class. a) Aspect of the Falcon has been nerfed since this was published, making the bracers based on it less desirable. might be annoying. And where a rogue’s natural cunning and quick thinking aren’t enough to win the day, well—there’s always the option of a knife in the back. If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. If they gain a general feat or a skill feat, you can choose from the feats listed in Chapter 5. A rogue cannot choose a ninja trick with the same name as a rogue talent. Reduce the penalty for not being proficient with one weapon by 1. New Pages | Recent Changes | Privacy Policy, 4 Winds Fantasy Gaming - Rogue Archetypes, ICOSA Entertainment, LLC - Rogue Archetypes, Drop Dead Studios - Advanced Rogue Talents, Latest Pathfinder products in the Open Gaming Store. How often a character is allowed to choose a new Feat depends on his Class. Pathfinder RPG Core Rulebook. | Here Be Monsters Character Sheets 2. A client with … Sign In; Cart . When the non-proficiency penalty for a weapon becomes 0 because of this ability, the rogue is treated as having the appropriate Martial or Exotic Weapon Proficiency feat for that weapon. If you were really trying you could achieve even greater heights as a skill monkey. Once this choice is made, it cannot be changed. At 1st level, a rogue gains Weapon Finesse as a bonus feat. When not skulking in the shadows, disarming traps, and stealing from the unaware, rogues may rub shoulders with powerful nobles or plot capers with fellow crooks. Thief, sneak, charmer, diplomat, agile warrior—all of these and more describe the rogue. View Cart; Help; Pathfinder . There is some degree of confusion as to what should separate a “critical hit” from a “precision-based attack” but in any event, in some cases they are treated differently. Using your sharp wits and quick reactions, you take advantage of your opponents’ missteps and strike where it hurts most. For example, a paladin could not be both a hospitaler and an undead scourge since they both modify the smite evil class feature and both replace the aura of justice class feature. These abilities are represented as feats. The DPR on the top build will be 700+ for a single round of combat. Vigilante (Zealot) Archer Guide (through 13th level). Master Strike (Ex) : Upon reaching 20th level, a rogue becomes incredibly deadly when dealing sneak attack damage. In Combat Play: The main reason why you would play a rogue from a combat perspective is for sneak attack damage. Trap sense bonuses gained from multiple classes stack. Creatures that are immune to sneak attack damage are also immune to this ability. They are also agile providing with good evasion and better roll saves. Starting Wealth: 4d6 × 10 gp (average 140 gp.) X=replaced, (X)=optional replacement, C=changed. Thoughts: 1) Equipment: Traveller SRD Valet ), … They are proficient with light armor, but not with shields. Magus is a class in Pathfinder: Kingmaker. Further, I have never seen a GM disallow a Human as a race. Add a +½ bonus on Stealth and Sleight of Hand checks made while in dim light or darkness. By their nature, rogues are varied and versatile. Choose a weapon from the following list: sling, dagger, or any weapon with “halfling” in its name. Log In Sign Up. Your racket shapes your rogue techniques and the way you approach a job, while building your reputation in the criminal underworld for a certain type of work. The following creature types (or subtypes) do not take additional damage from precision-based attacks (such as sneak attack): Opponents do not gain any special flanking bonuses against the following creature types (or subtypes): *Special: Proteans have a special ability called “Amorphous Anatomy” which might protect them: “ grants a 50% chance to ignore additional damage caused by critical hits and sneak attacks,”. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. The majority of these talents are related to skill use, allowing you to specialize your rogue’s out-of-combat functions as you see fit (though there are a few talents that have combat applications, as well). If a rogue already has uncanny dodge from a different class, she automatically gains improved uncanny dodge (see below) instead. For Everything About Pathfinder! Visitors are welcome to use and re-post them as long as they don't steal credit. The rogue gains a +4 bonus on all of her skills. A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). I’m playing her now and we’re at 6th level, but I’m looking forward to another 2-3 levels to really get into her stride! r/Pathfinder_RPG. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. The top class skills available to a rogue are as follows: Acrobatics, Escape Artist, Perception, Diplomacy, Stealth, Knowledge Local, Use Magic Device, Sense Motive and Disable Device. Absurd stats. The rogue’s class skills are Acrobatics (Dex), Appraise (Int), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Linguistics (Int), Perception (Wis), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Stealth (Dex), … 4) The Twist Away feat improves Fortitude saves tremendously, albeit at the cost of staggering for a round. g) Why wouldn’t an archer or rapier-user wear a buckler? Spells. The chapter's final section introduces an alternative approach to multiclassing, in which you trade … Stats (20 points):  Str (14); Dex (18); Con (14); Int (12); Wis (12); Cha (7). If you can get a bonus to some other stat as well then even better since Rogues are relatively MAD characters. For example, you choose level 8 fighter. The following themes represent some of the most popular and effective roguish Archetypes. | The Modern Path SRD There are rogues who haunt the city, those who stalk the forest, and those who serve as agents of law. These bonuses rise to +2 when the rogue reaches 6th level, to +3 when she reaches 9th level, to +4 when she reaches 12th level, to +5 at 15th, and to +6 at 18th level. Class abilities that have a set, increasing rate, such as a barbarian’s damage reduction, a fighter’s bonus feats and weapon training, a paladin’s smite evil, or a rogue’s sneak attack continue to progress at the appropriate rate. Skills (130 points): Perception (13), Acrobatics (13), Escape Artist (13), Diplomacy (13), Stealth (13), Knowledge Local (13), Use Magic Device (13), Sense Motive (13). Rogues encourage some of the more creative gameplay in Dungeons & Dragons, so here are some feats to make them even better. There is a fire version of the gloves too, and a Rod of Ice also allows the touch attack. c) If you know you might face trouble in the next 4 hours, alchemical grease is so cheap (5 g.p.) Comment. Add +½ to sneak attack damage dealt to creatures with the outsider type. Also, maybe your GM’s style makes saving throws less important (i.e. A rogue can use Disable Device to disarm magic traps. Campaign Trait, Feat and Ninja Trick Progressions are below. Add a +½ bonus on Bluff checks to feint and Intimidate checks. b) Blanch (silver, adamantine, & ghost touch) on cold iron arrows is far cheaper than buying specialized arrows. E-mail me (tsappshear at gmail dot com) or comment with any suggestions, requests or corrections. If you are playing an adventure where skill-oriented play is important, a rogue is a good way to go. The number of times this bonus is selected for the major magic talent cannot exceed the number of times it is selected for the minor magic talent. This is a blog created to share the builds I've made for the Pathfinder role-playing system! At 3rd level, a rogue gains an intuitive sense that alerts her to danger from traps, giving her a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. Legal Information/Open Game License, Fan Labs While some feats are more useful to certain types of … Druid, Blight Druid; Human Self-Interested Preface: This is a melee shapeshifter druid! A character can’t select an alternative capstone if she has previously traded away her class capstone via an archetype. Until then, anyone seeking to use this build should modify it accordingly. Life is an endless adventure for those who live by their wits. "Students of arcane magic, legerdemain, and stealth, eldritch scoundrels are a rare breed of adventurer most commonly found seeking lost and valuable … Therefore, you are going to have to find other ways to address the problem. You need it something terrible to have a reasonable chance at hitting. Add +½ to damage rolls when the rogue is at or below 0 hit points. A problem is that her nearby allies might not appreciate the fog as much. … This bonus does not stack with Improved Initiative. | 3.5e SRD This bonus does not stack with Critical Focus. Favorite Class Ability: +1/6 Rogue Talent. Other notes: I think I can get archetypes for Barb/Rog/Summoner working without … The rogue does not gain additional rogue special abilities after 19th level, but can choose one of the rogue class special abilities (crippling strike, defensive roll, improved evasion, opportunist, skill mastery, or slippery mind) instead of a bonus feat. So what really happens is that the game shows you info about the chosen level-1. A helpless rogue does not gain the benefit of evasion. Some abilities are not tied to your race, class, or skill-things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. It would not be hard for you to maximize all of these skills. All of the other class features found in the core class and not mentioned among the alternate class features remain unchanged and are acquired normally when the character reaches the appropriate level (unless noted otherwise). A rogue cannot select an individual talent more than once. I would never take this at first level unless your campaign features a huge amount of dungeon crawling. Rogues are actually one of the biggest traps in the game. Compared to magic users, Rogues … The rogue is the (Requires "School Familiar" Feat) School familiars are tightly bound to the power of their master’s chosen school of magic.

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