Devs/Management please fix this game now!! Experience the thrill of the hunt in a visually breathtaking, technically groundbreaking, vast open world. The instant you hear the call, crouch and identify the call. 2,110 talking about this. Geese no longer suddenly appear out of the ground and fly away. If the game fails to initialize the sound system, the game will start with no sound instead of a crash. A Family Picture: changed objective from taking a photo of 2 bears, Jäger #4: changed deer rank requirement from GOLD to SILVER and added a distance requirement, Jäger #7: changed deer rank condition from GOLD to SILVER. If it can’t find an eligible position it will return to the players storage, Fixed an issue where direction indicators for tracking clues in the map would sometimes point in the wrong direction, Removed Lantern Festival decorations (Good fortune to everybody! ), Tweaked scatter for hipshot and fixed some issues with scatter in aim, Removed leaving reserve warning message after loading reserve, Fixed bug where attaching ammo would hide item details, Improving readability of codex pages, slow down scrolling text, Improved Key binding UI and fixed issue with double clicking, Fix for audio clue HUD never being shown again after having it visible and entering the menu, Changing the “buy” button in the store to “owned” after purchase, Inventory updates quicker after making changes in the storage, Added warning prompt when starting a new game, Fixed “night time” in codex vs. mission conditions (night time starts at 19:00), Artifacts are now added to the Codex page when picked up, Toggling “Mission System” in settings now works as intended, Fix for network collectables competing with regular, Slightly improved performance of water reflections, Fix for appearing underwater when changing position (loading screen), Multiple fixes regarding spawn point and camera sequences, Crashfix when switching between single and multiplayer games, Improved string jump animations of animals, Removed breathing animation on dead animals, Fixed broken glint effect while it’s raining, Rain drops are now properly occluded by structures, Added particle effects while walking through, Fix for animals running in place in certain animations, Fixed bug in volumetric fog that would cause it to be wrongly occluded by, Fix for “Invite to game” feature on Steam that would ultimately lead to a crash, Crash fix for hovering over specific icons in the map, Crash fix for ragdoll synchronization for spawned animals, Disabled joining friends in multiplayer games when the game is not running, Disable cloud saving on Steam (Properties -> Updates -> Untick Steam Cloud Synchronization), Go to Documents\Avalanche Studios\theHunter Call of the Wild\Saves open your save folder, Open “keymap.json” with a text editor of your choice (e.g. Hunting Simulator 2 Xbox One. No detailed list of fixes was available. Fix for unlocalized item descriptions for bows in the store screen. The animals are INVINCIBLE!!! Added support for new paid DLC: Te … If equipped use the matching call lure. Visuals and Graphics. Plunge into an atmospheric open world, teeming with life: from the majestic true-to-life animals to the rustling of leaves above you as you stalk your prey. New equipment: Short Reed Canada Goose Caller (included outside of paid DLC / purchasable in the in-game store), Please note that this new weapon, ammunition and equipment is available via the new, paid DLC “theHunter™: Call of the Wild - Wild Goose Chase”, 12G Birdshot has been reworked to ensure effectiveness for hunting the, Reduced the integrity reduction for the 420gr crossbow bolt to coincide with the 420gr compound bow arrow, Adjusted the weight of the Houyi Recurve Bow and Virant .22LR Rifle to be 37.5% lighter, Adjusted the Virant .22LR Rifle’s vertical positioning when aiming down sights so that the iron sights would be aligned more realistically, 3 multiplayer competitions have been added for the White-tailed Jackrabbit, Increased Moose heart shot multiplier from 100 to 150, Fixed an issue with Medved-Taiga’s opening cinematic dialogue being cut off, Adjusted depth of field transition when aiming when standing with rifles and shotguns, Fixed visual flickering issue related to character skin variation, Fixed issues that would cause beavers to destroy tents and other placeables, Fixed issue with reserve descriptions being switched in reserve selection, New Feature: Harvest Screen now supports both X-ray and normal view. Improved synchronization for reloading animations, Fixed issue with antler rattler animation when prone, Fixed issue of lever action rifles reloading one bullet too many, Fixed “floating” arrow during reload animation when crouched with crossbow, Fixed animation issue when firing handgun from hip and then going into aim, Fixed issue when walking with revolver while aiming down scope, Fixed issue with manual chambering animation on over-under shotguns, Fixed issue of bullets being invisible when reloading lever action rifles, Fixed issue of floating arm when going prone while aiming with a handgun, Fixed issue of twisting arms when reloading handgun while crouched and aiming, Left hand no longer clips through scope when reloading the Whitlock Model 86, .22 Virant no longer shows bullets in the magazine when reloading an empty magazine, Right hand no longer disappears when switching weapon while aiming with a bow, Magazine of .270 now gets put into the correct place when reloading, Aim toggle and autowalk on 5X30 Rangefinder no longer causes infinite animation loop, Player arm no longer disappears when changing weapon during aiming while using a bow, Reload animations no longer end abruptly if there is no ammunition left, Compound and Recurve bow no longer shoot additional “ghost arrows”, New reserve selection screen in Main Menu, Improved navigation of multiplayer lobbies with a gamepad, Fixed issue of “All” filter not showing any multiplayer sessions, Fixed issue of being able to equip ammo or sights belonging to different weapon classes than selected weapon, Fixed issue of wrong items showing up when using the “compatible items” function in the store, “Savanna Warden Outfit” text is no longer truncated, Loading screens now correctly show the reserve you are traveling to, Fixed issue of not being able to interact with flowers in “Flowers for Vincente” side mission, Moved certain mission waypoints that overlapped with outposts, making it difficult to fast travel to those outposts, Performance improvements when spawning animals, Fixed a crash when a player harvests another player’s downed, New Feature - Confrontation with Apex Predator, Spinal Cord rework - tweaked and balanced damage values for spinal cord organ, Fixed an issue with the mission "Duck Decoys" in Parque Fernando where players could not place duck decoys at the specified location, Fixed issue with Patagonian unlocks for .44 and .338 going invisible after a player quits the game, Rebalanced spawning of rare animal variations for animals in Parque Fernando, Fixed an issue with game crashes when harvesting a, The cabinet in the Parque Fernando hunting lodge outpost building no longer lacks collision, Fixed an issue with not being able to dismantle portable structures in multiplayer, Players no longer lose XP and money when a new game is started and quit after completing missions, Players can no longer buy items of the same category with insufficient funds, Fixed an issue with the mallard caller occasionally not making any sound when used, Fixed an issue with the poachers' traps in Vurhonga Savanna being difficult to interact with, Deers in Parque Fernando now react appropriately to a, Blackbuck targets now unlock correctly on the Archery Range in Parque Fernando, Fixed an issue with players not being able to complete the “Best-In-Class" mission, Fixed an issue with Tracked Animal Info not disappearing from the map even if a New Game has been started, Players no longer lose XP and money after restarting a game if saved at a tent, Fixed an issue with Players getting stuck in the meat shed in the mission “Be Our Guests”, Fixed an issue with the hunter being launched into the air after being killed, Fixed issue with the Player's position not being saved at Müllerwald Western Outpost, Fixed a rare crash that occurred when an animal died, Player no longer needs to have 5000 cash to change outfit or equip/remove backpack, Fixed an issue for the Side Mission “Legal Sources” - Mission objective incorrectly directed players to Dzonga instead of Vuxa, it now correctly directs to Vuxa, Fixed an issue with the “Call of the Wild" achievement not unlocking, Fixed an issue with ‘A Sample of Parque Fernando’s Finest’ achievement not unlocking, The Deer "Bleat" Caller is now listed as recommended for, The Host’s name in the list of multiplayer games will now update correctly when the host leaves a game, Hosts will share need zones and hunting pressure with all players in a multiplayer game correctly. GenZero 1-4×20 Night Vision Rifle Scope Featuring a high-quality image intensifier tube, a compact design and waterproof battery compartment, the GenZero 1-4×20 Nig… Nordin 20SA. Well, what about the Xbox One X you may […] Layout Blinds can be used by other players in multiplayer. 1,630 talking about this. Interact with the same area to exit the blind. Fixed bug where using non-weapon items aimed at other players in multiplayer would result in an “invalid target” prompt being displayed. Last Update: 15 Feb 2020. theHunter: Call of the Wild Update December 10, 2020 is now available on Steam. Increased damage, penetration and expansion for .45-70 Hollow Point ammunition. invincible animals, animals not spawning, equipment disappearing and more). Fixed bug where using multiple weapons using the same ammunition could result in a negative total ammunition count. Multiplayer harvest messages in the chat will now display the accumulated harvest score for the animal harvested instead of the base animal score. Footprint clues will now properly show the approximate animal weight. achievements, Fixed issue where player would sometimes examine a clue under a downed animal instead of harvesting the animal, even though “Harvest” prompt was shown, Fixed issue with shotguns having wrong zeroing order, Fixed issue where some waterfowl blinds would change colors when entered, Fixed issue with Quickdraw perk not working with lever-action rifles, Fixed issue with Keen Eyes skill sometimes not working properly, Fixed issue with Both Eyes Open not working with 20GA semi-auto shotgun, Fixed issue where toggling aim would mute footstep sounds and break animation, Aiming with weapons or optics holstered is no longer possible, Fixed issue with thumb clipping through rifles when exiting aim while prone without scope, Fixed issue with black triangle visual glitch, Fixed issue of pre-placed hunting blinds not granting reduction in hunting pressure, Fixed issue with hunting pressure created in a multiplayer game being saved to client’s single player game, Fixed issue with duck caller failing to attract mallards in Layton Lake, Fixed issue that allowed to travel outside Yukon Valley reserve, Fixed issue with the back button when creating a new game, Fixed issue that caused shotgun accuracy go over 100%, Fixed issue with character’s arms being visible when taking photos from a tripod, Fixed issue with textures in Hirschfelden and Yukon Valley, Various improvements and fixes to Yukon Valley missions (improvements to some missions logic and wording of objectives), Various improvements and fixes to animal scoring, Various animation improvements in 1st person, Fixed crash in the Stonehollow Basin area of Yukon Valley, Fixed issue with deactivated Hunt Club that makes you stuck in map loading screen, Fixed issue with the game does not save after animal harvest, Fixed issue with the phone in mission “Mine of Information”, became uninteractive if player quits before picking it up, Fixed issue of the mission “The Cost of Control” not initializing if another mission is completed when the player is not in the Brightwater Flats, Fixed issue of red bushes making the player take damage, Fixed issue with the zeroing of the Canning rifle, Fixed issue of excessive weight on some animals, Fixed the issue that reduced hunting pressure is retained if player changes reserve while in treestand or tripod, Fixed issue with the mission “the Ghost Tree”, which couldn’t be completed if player quits (or the game crashes) before finishing an objective, Crash fixes related to new save game system, Fixed issue in new save system when trying to save a save game attached to the old system, Fixed issue in save system when converting old save games when photography missions objectives were active, Fixed issue of hidden requirements in Main Mission “The Cost of Control”, Fixed issue with clients not being able to see need zones of a host in multiplayer, Fixed issue with missing fur variation on, Fixed issue with caller for Wolves sometimes not working, Fixed issue with progress toward some achievements not incrementing correctly. The wind loudness has been tweaked to better reflect the in-game wind strength, Localization for Simplified Chinese is fixed. Yukon Valley: Referred to by some as “The Last Frontier” and “The Land of the Midnight Sun”, it’s hard to deny that Alaska is a place of untamed natural beauty. “Technical Demonstration” - fixed an issue where you needed to complete one objective before being able to complete a second objective despite the objectives being listed simultaneously, “Proof of Poachers” - fixed an issue in which the player would not be able to interact with poacher traps if they quit the game in the middle of the mission, “Traffic Jam” - fixed an issue in which the player would not be able to interact with poacher traps if they quit the game in the middle of the mission, “Our Place at the Potholes” - fixed an issue where the mission was not registering that players had reached their destination, “Muckraker” - fixed an issue that prevented players from unlocking the rest of the Brother’s side missions, “Hog Collection” - fixed an issue where players could track the same animal a few times to complete the tracking objective, Fixed issue with POIs on map disappearing in Medved-Taiga, Fixed issue with warning calls not being displayed for, Seaside environments mix improved in Layton Lake, New caller: Snort Wheeze caller to lure in. Reworked fall damage and physics, eliminating death by rocks and bushes. Apart from this, the Hunter Call Of The Wild version 1.61 also includes stability and performance improvements. BTW the fps drops are heavy in certain areas. Once you re-discover these locations, they should be saved properly now. I play the hunter call of the wild on xbox one s. I bought the 2019 edition dvd. Improved animal path finding maps. Español - Latinoamérica (Spanish - Latin America). In Progress: Issues with mismatch of Geese groups between Host and Client. mission Huntermate objective being misleading, Fixed misleading description for the mission "Night Tracker". Please be sure to The Layton Lake Arc trophy will unlock for players who were blocked but had completed all of the main missions. Fix for a random crash that could happen when an animal despawned. New Caller: Beacon Deluxe Duck Caller. I have wasted soo much time . its now Dec 8th and its still unplayable!! Fixed an issue where text in the 'Affected Species' section for the buck caller was truncated. Notepad), Save file and start the game (keeping cloud save disabled until you have started it once). Fix for a bug that lead to player characters death when spawning into the game. TheHunter: Call of The Wild Cheats for Xbox One, PS4, and PC. https://thehuntercotw.fandom.com/wiki/Patches?oldid=10967. Patches are game updates that provide fixes for known bugs, adjust the game balance or introduce new features or animals to the game. Depending on a device’s specifications, some of the cheats may delay to function. It's time for a new patch for theHunter: Call of the Wild, and we have a few multiplayer changes here as well as enhancements to make the game look even better on the Xbox One X Use “X” (default) to whistle and spook Ducks on water in order to get them airborne for an ethical takedown. Available to purchase and download right now from the Xbox Store for Xbox One, theHunter: Call of the Wild – 2021 Edition takes everything that has been delivered previously to nail one … It might be me, but it seems to be running really sluggish now too, with a feeling of lots of fps drops on the xbox one x. Everything on that work fine, but I buy most of the dlcs for it and every since I bought the trophy lodge dlc it will say I don't own the dlcs I bought unless I go to manage add-ons, uninstall one dlc then reinstall it back then it will work until I turn it off, then I do this over again when I turn it back on. Simply harvest an animal in Layton Lake to trigger the trophy. Yep...The game runs like a slide show now ..FPS cant be more than 15 most of the time..I'm on the XOneX as well. theHunter: Call of the Wild™ - Never before have you experienced a hunting game like theHunter: Call of the Wild. Tritium sights - Fixed models and tritium sights not attaching first time, or staying attached to the weapon after switching equipment or holstering the weapon. These won’t be the last improvements in multiplayer as getting more data from you is very important for fixing and improving this aspect of the game. theHunter: Call of the Wild™ - Silver Ridge Peaks Jun 23, 2020. I've run out of ammo / Can't find ammo / Can't buy ammo / My sight doesn't show up / My sight doesn't work; Fixed an issue with the Inventory UI: now displaying a message instead of categories if the player’s backpack contains no items, Fixed an issue with the placed decoy icon sometimes not appearing on the map until the player restarts the game, Text is no longer truncated from reserve descriptions on the world map, Fixed an issue with the Shooting Range overlay not disappearing when switching reserve, Skill/perk reset cost is now displayed even when a player can't afford it, Fixed issues with assigning an item to Quick Access if that item ismoved to backpack when other items are also moved to storage, "Compatible items" button is no longer shown in item categories that are not relevant, Unlocked regions in the codex will no longer be skipped over when navigating the codex with a controller, Fixed an issue with difficulty in determining where the current highlight is when navigating the multiplayer menu with a controller, Deploying the last instance of a tent, blind or other portable structure will no longer cause the inventory menu to become blank, Fixed issue for hidden "Ghost" button in the in-game settings, that will exit the player to the Main Menu when clicked on, Fixed an issue for shots hit/missed tallies in hunting profile not incrementing, Inventory item subcategory no longer changes to text when the item is dragged from quick access and back, Fixed an issue with the counter in "Everybody Loves Ducks!" Structures that have been claimed by other players in a multiplayer session are now marked as “Ghost” models for better indication. A fowl has found its way to the Layton Lake District, and Doc’s Outfitters have stocked up with new equipment to best hunt these Mallards. © Valve Corporation. February Update Patch Notes 2/9. that the changes can take effect. Added scent eliminator duration to item description, Added the .270 Stradivarius to the in-game shop, All players that were active during the event of unlocking the gun should be able to claim this gun for no cost, Updated the coastline in Petershain and Müllerwald, Updated the terrain near Ernsdorf and Jonsdorf Lake, Updated spawn- and need-zone maps for animals in Hirschfelden and Layton Lake, Fixed bad collision on unbuild hunting structures, Updated the playable area in Medved Taiga, Added interiors to Lookout towers in Layton Lake, Added interiors to the old church in Layton Lake, Added possibility to enter upper level in the barn in Hirschfelden, Fixed an issue where players could fall through the ice in Medved Taiga, Fixed various issues where collectibles were buried under the terrain, Updated placement of a few hunting structures, .270 STRADIVARIUS, a premium engraved variation of the .270 HUNTSMAN obtainable via the Hunt Club. 3) Once you hit an animal do NOT immediately follow. Cheats, Tips, Tricks, Walkthroughs and Secrets for TheHunter: Call Of The Wild on the Xbox One, with a game help system for those that are stuck Cheats, Hints & Walkthroughs 3DS Warthogs can now be called with the Wild Boar caller, Price of .470DB ammunition will be reduced to 2.000 and 2.660, Price of .470DB KING will be reduced to 90.000, Fixed issue with Main Mission “The Ghost Tree”, Fixed issue with Main Mission “Hunter and Hunted”, Fixed issue with Side Mission “Hunting Springbok”, Improved audio mix (crickets, cicada and more), Fixed issue with animal calls not being audible, Fixed issue with Manual Reload, Manual Chambering and color settings for tracks not saving, Fixed issue regarding “A Match for the Widowmaker” achievement, New weapon: KING 470DB in two variations, APEX & ZENITH, New ammunition: .470 Nitro Express Soft Point & Full Metal Jacket ammunition, New equipment: Reflex Sight for KING 470DB & STRECKER 20GA SXS, New outfit: Savanna Warden (DLC not required, available for in-game currency), Added 12 new achievements related to Vurhonga Savanna, Added Waypoint system to missions in Vurhonga Savanna, Fixed an issue that causes animals to vanish after being shot, Fixed issue that prevented players from completing “Dr. Fixed projectile hit damage percentages not always adding up to 100% in the harvest screen. Fixed memory leak in loading screen that could cause a crash. Decoys work for all players in multiplayer. LEPIDUS is a reshade for the game The Hunter Call of the Wild. This should alleviate the current problem of “zipping” animals. Fixed issue where the heart rate indicator would not function properly when in multiplayer games.We took a big sweep at multiplayer in this update, mostly focusing on how you play and progress together. Horrendous marketing scam if you ask me. Development of Fallout: The Frontier started almost 7 years ago and there were certainly times along the way where it looked like it would never make it to release, but the dedicated modders behind the project stayed strong and are now releasing this DLC-sized mod for New Vegas into the wild … Fix for a crash that could happen when animals home range became disabled because of too much hunting pressure. Explore the atmospheric single player campaign yourself, or go on the ultimate hunting trip with friends. 20G and 12G Birdshot effectiveness has been increased. The mission description now correctly directs the player to spot 3, Fixed an issue with landmarks in Parque Fernando not displaying names, Improved ambient sounds in Vurhonga Savanna, Deers no longer snort repeatedly on detecting the player, and function as intended. 8.6MB ; 58-- Lepidus Reshade. Not a good update, especially considering the size of it. All weapons have their zeroing set specifically for their ammo. We will closely monitor the results to keep improving multiplayer. Remove unused terrain data to save disk space, Fixed issue that animals would not be attracted by callers, Fixed attractiveness of calls and decoys to Mallard Ducks, which will result in more ducks to hunt, Fixed issue of harvesting several animals at the same time, Fixed issue of executing several interactions at the same time, Fixed issue with “Paleontology 101” achievement. TheHunter: Call of the Wild Wiki is a FANDOM Games Community. Fix for a bug where aiming with a scope while crouched was inaccurate for the .338, 7mm and shotguns. Corrected .270 Warden magazine size from 5 to 4, Weapon statistics tweaked to better reflect how they perform in the game, Sommer - Mr. Sommers Bow & Vualez #8 can now be completed with Bearclaw Lite CB-60, Imperial and metric systems now use the same item capacity, Aiming with the bow will no longer cause other scopes to have incorrect offset, Players will no longer be hurt or killed when spawning too close to each other, Holding breath with bows now correctly increases heart rate and decreases wobble, Fixed an issue where players could get stuck at maximum wobble when aiming, Improved tracking cone on minimap based on tracking skill, Crash fix related to player icons on the map, Fixed crashes related to mismatching clues, Improved error handling in case of graphics device failing. Gameplay. shotguns), Bugfix for disappearing Tents and Ground Blinds, Time and weather now works correctly in multiplayer and saves only for the host, Improved readability on the Shooting Range scoreboard, Fixed text cut off of speed-o-meter in simplified Chinese, Fixed issues with scope crosshair being slightly offset from the actual aim point of the weapon in some scope / weapon combinations, Fixed looping animation when trying to aim with a first aid kit, Added option to not permit ATVs when creating a multiplayer game, Added UI icon whether ATVs are permitted in multiplayer games, Improved interpolation for nametags for smoother movement, Improved user experience for Harvest Screen, Updated Scoreboard (by default “I” in-game), Fix for various floating objects at the Spreeberg Western Outpost. After Sea Of Thieves, New Xbox One Game Pass Releases For April Announced Updated Mar 30, 2018 The Hunter Coming To PS4 And Xbox One Updated Aug 22, 2017 Get more theHunter: Call of the Wild news at GameSpot. Edited home ranges in Parque Fernando to allow more animals to appear in the North West extremes of the reserve (Tierra Altas, Basque Muerto and Estepa Dorada). Found this workaround on Reddit and others seem to be having good success using it. Overhaul of major UI menus (tighter layout, store improved, some additional functionality). Anatoly Barnyashev Arc” achievement (Xbox One & PlayStation 4), Fixed issue that prevented players from completing “Dr. Layout blind now features 360° limitless rotation with a narrower exit angle at 180°. Fixed issue with grass not showing on long distances when switching between Ultra and Low graphics settings, Fixed issue overwriting scale of horizon and time for shaders, Removed unnecessary functions for shaders, Added culling for tree and vegetation shadows, Optimized performance of vegetation shadows, Fixed volume fog when shadows are present, Optimized shader complexity for visual results, Fixed structures that were placed in vegetation, Resolved “ghost clicks” in menus after closing them, Added confirmation dialogue for kicking players from multiplayer games, Added confirmation dialogue when starting a competition in multiplayer, Fix for crash when resetting skill tree if a skill was active, Fix for crash after confirming the harvest screen, Fix for crash if a player leaves when an arrow he/she shot was in the air, Fix for crash when shooting an animal while having an active mission, Fixed issue for shotgun score being awarded instead of rifle score for the 30-30 Lever Action Rifle, Fixes to address stuck and “frozen” animals. Remi Warren, a renowned real-life hunter and game warden in Silver Ridge Peaks can now become your hunter of choice when playing theHunter: Call of the Wild™ in this free DLC. Small update to address a crash related to multiplayer mode, after release of Patch 1.2, New Reserve - Cuatro Colinas Game Reserve, Changed the left stick behaviour when aiming so that it’s no longer required to keep it pressed to hold breath; you only need to tap left-stick to hold breath and tap it again (or stop aiming) to exhale; currently this change applies to gamepads only, Fixed issue with resetting skills and perks, Fixed issue where it was not possible to create a Spring Creek Manor trophy lodge when using a controller, Fixed issue with Bhandari #10 mission where the wounded, Fixed issue with Saseka Safari trophy lodge where examining another player’s weapons displayed local player’s weapon statistics, Fixed issue where weapons and optics would zoom in after switching equipped item when Aim Toggle is enabled, Fixed issue with Red Raptor Reflex sight being offset when used with certain rifles, Fixed issue with Rangefinder Bow Sight from the High Tech Hunting Pack being all black on some low-end computers, Fixed issue where going to Yukon Valley through the world map loaded the trophy lodge instead, Fixed issue where dying animal would inflict damage to player, Fixed issue with player waypoints staying on the map after travelling to a different reserve, Fixed issue with incorrect key binding for item slots in the Settings menu, Various UI fixes in the Trophy Lodge and Trophy Manager, New equipment: GenZero 8X50 Night Vision Binoculars, New equipment: GenZero 1-4x20 Night Vision Rifle Scope, New equipment: Brightsight Rangefinder Bow Sight, Reworked penetration and integrity reduction of Eckers .30-06 based on players’ feedback, Improved the impact particle effects of arrows and bolts at night, We have moved our privacy policy from our website to in-game and you will find it now in a new interaction flow in the beginning of the game, Fixed issue where the camera would flip when changing stance after shooting, Fixed issue with date and time not displayed properly in the Hunting Log, Fixed issue with Need Zone POIs being shown on the map where there was no Need Zone, Fixed issue where equipment was holstered after fast travelling, Fixed issue where player had to unholster item twice to equip it, Fixed issue with the peep sight of the compound bow being offset, Fixed issue where animal tracks were not fully visible before and after night time, Fixed issue of Crossbow shots going unregistered in the Hunting Profile, Fixed issue where Bearclaw bow showed up as Razorback in the harvest screen, Fixed issue that allowed to shoot from a bow while prone without Like A Pro perk, Fixed issue where rain would fall inside certain hunting structures and inside caves, Fixed multiple animation issues with the compound bow, Fixed issue where King 470DB would play the bolt-action rifle chambering animation, Fixed issues with store images of .30-30 and 16g slug ammunition, Fixed some cases of floating vegetation in Medved Taiga, Various fixes to Medved Taiga main missions, following the retrofitting of the missions with waypoints, Population reset of all animals on all reserves, Consecutive Harvest bonus no longer affects score (but does affect XP and money in the same way as before), Increased limit of deployable tents per map from 8 to 16, The loadout when starting a new game has been updated to include more items (these items have no level requirement anymore and some are available for free for returning players), Updated story missions in Medved Taiga to use waypoints, Equipment is no longer holstered when exiting ATV, Various updates to existing missions where sometimes there would be no animals in the mission area or the required scoring didn’t match shown objective, Improvements to path-finding for all animals on all reserves, Added new, clearer descriptions for blood splatter, Various improvements to first person and animal animations, Updated the Antler Rattler description to include affected species, Shotgun hits now group up and display all pellets that hit the target, Hitlist displays how many pellets hit the target in brackets, Pellets now move with deviations in velocity, Damage and integrity has been reworked on all shotguns, Integrity is now reduced per shot, no longer per pellet, Fixed issue with multiplayer clients being unable to hunt, We continue our work here as host migration can still cause issues, Backpack no longer makes noise when standing still, Fixed issue where the camera would flip when changing stance, We continue our work here as it might still occur after shooting, Fixed issue that resulted in small stepped movement of iron sights, Fixed issue with the Hunting Log being reset after the game was restarted, Improved an issue where players lose map data (e.g.
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